I can see you are active and responding to people concerns, I already checked the last patch changes and it seems to go in the right direction.Ĭhoosing Galantine buff that increase poison dmg and the "Circular Table blessing" that makes your atack poisonous dont interact at all, making your poison do 30 dmg and you are unable to increase it by the buff or with the last combo atack from Galantine. I will like to be able to make decisions while playing an especific weapon or spell instead of picking the same blessing all runs (because there is only 1 playstyle for each weapon/skills, so choosing the best blessing is not even a choice). Im hoping you revisit all the blessing and balance them while also making some weapons more interesting instead of having generic buffs. In general there are a lot of blessing that are unatractive (feel like you wasted the statue) and there are some that are quite interesting. Crit buffs seems pointless (2% crit chance while your crit does +15 dmg instead of choosing a +20 flat dmg buff seems ridiculous). Step into the greaves of King Arthur in this fantasy action roguelite and wield the Broken Excalibur in a quest to rescue the scattered citizens of Camelot. that seems a bit steep is it a full game or just ea This will be the full game on launch day. Hello! Im loving the game, I think its core is pretty solid and can grow into something big. Giant: The Broken Excalibur will be £16.99 on the release of 5th October.
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